Documentation

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Curious about customization or installation? Check out our documentation for details on modified vanilla files, doortuning, entitysets, and more.

Support

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Need assistance or have a question? Join our Discord and get support, early looks at upcoming releases, and stay up to date with updates!


Recent customers

  • gewoonkelvin010

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    20th Jun 26
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Gem's Jewelry Store

yesBreakable display cases
yesOptimized for performance
yes3 Locations across San Andreas

About

Gem's Jewelry store has finally opened! The store has opened 3 locations across San Andreas. Each store includes a showroom filled with luxury jewelry and valuable displays that may attract some unwanted attention from criminals. In addition to the showroom, every location includes a back office used for managing the business whether that handling paperwork or conducting meetings.


Key Features

  • Detailed interior with proper LODs
  • Breakable display cases animation
  • Optimized for performance
  • 3 locations across San Andreas

Library info

Smashed display cases sync across all players. The script uses server checks for distance and weapons (if enabled) to prevent abuse. Includes simple exports so you can check nearby cabinets, trigger smashing, and reset cases by location or server wide. Works with custom robbery scripts and keeps cabinet states synced in real time.

This script does NOT include a fully functional robbery script. It provides you with the exports and library to trigger the animations.

Read more in the documentation: Animations Docs


Links

Watch the showcase video

View the image album

Read the documentation

Join the Discord (support)


Installation

This product delivers 3 resources

  • zydrec-gemsjewelry - The Jewelry store MLO
  • zydrec-robbery-lib - A library for robberies, this includes the exports to trigger the display cases.
  • zydrec-mapdata - mapdata such as door tuning and audio for zydrec's MLOs.

Note

This resource is obfuscated using the Cfx Escrow system. Vanilla files, texture files (.ytd) and other editable assets referenced in the documentation are unescrowed and available for customization.

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